Set Player Network

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# Set Player Network

Path:

/api/network

Method: POST

Content-type: application/json; charset=utf-8

API Description: This can be used to set the network connection method for the player (Wi-Fi, LAN, or 4G). The WiFi AP can be used together with Wi-Fi, LAN or 4G. Before network settings, you should have the network.json information and set the network accordingly.

Request

Name Type Example Description
SSID String a35-1234 Set the connected Wi-Fi's name, or the wifi ap's name
pass String 123456789 Wireless pass code
type String wifi ap Network type
wifi: The player is connecting to Wi-Fi network.
wifi ap: The player's hotspot, which is accessible for mobile phone and tablet.
lan: The player is using LAN for network connection.
4G: The player is using 4G network.
enabled int 1 Open or close the network 0-Close, 1-Open
isstatic int 0 Static IP 1-Static IP, 0-DHCP
channel int 11 Channel
ips.ip String - Set the static IP address
ips.mask String - Set the static subnet mask
ips.gateway String - Set the static gateway
dns1 String - Set static DNS server 1
dns2 String - Set static DNS server 2

Example

{
	"types": [{
		"SSID": "Clt_Office_SmartCity",
		"channel": 0,
		"enabled": 0,
		"ips": {},
		"isstatic": 0,
		"pass": "*",
		"type": "wifi"
	}, {
		"SSID": "a35-1234",
		"channel": 11,
		"enabled": 1,
		"ips": {},
		"isstatic": 0,
		"pass": "123456789",
		"type": "wifi ap"
	}, {
		"channel": 0,
		"dns1": "0.0.0.0",
		"dns2": "202.96.128.166",
		"enabled": 1,
		"ips": {
			"gateway": "0.0.0.0",
			"ip": "0.0.0.0",
			"mask": "0.0.0.0"
		},
		"isstatic": 0,
		"type": "lan"
	}, {
		"channel": 0,
		"enabled": 0,
		"isstatic": 0,
		"type": "4G"
	}]
}